Come Nadya JAHAN ha cominciato il suo viaggio per il design di logo
CEO of Mandala
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Our games are mainly aimed to women between 25 and 55.
The logo should represent the company Mandala specialized in the video games developement on social networks.
Sanskrit term meaning the circle and by extension community, it is represented in the form of a disc containing colored geometric shapes and used as a space for personal expression. Its shape, similar to the social graph, illustrates the interconnections between people on social networks.
For the colors - 2 preferences:
1. The players coming from the whole world, a mix of various flashy colors would allow to represent the variety
2. Or a rather flashy pink in this style there (rather feminine target) logopond.com/gallery/detail/75745